BZFlag 2.4.0
- Release Date
- Release Name
- "Wake the Dead"
Change Summary
This is a new major release of the game that is incompatible with the previous 2.0.x version of the game. Some of the major features include:
- The ability to turn off teamkilling on the server
- The OpenFFA game mode which is a teamless FFA, meaning you can shoot anyone regardless of color
- Per-object ricochet, which lets map authors selectively enable ricochet for individual objects
- Removal of local authentication
- Ability for the server to force flags to be hidden on the radar
- Fog can not be turned off
- The screenshot code does not lag the client badly anymore
- The ID flag identification was moved to the server
- Public servers must have a -publickey
- Polls only count users that are able to vote
Change Log
- Shot messages are synchronized with position - Alfredo Tupone
- Added /playerlist for everyone - Thomas Stauer
- Added message type for properly handling /me actions - Scott Wichser
- Added BZDB option to hide flags on radar server side - David Anderson
- Removed /setpass /register /identify - David Anderson
- Handicap is computed on the server - Alfredo Tupone, Bernt Hansen
- Allow plugins to register custom flag types - Daniel Remenak
- Forced *image.bzflag.org for image downloads until user sets otherwise - David Anderson
- Accepted patch from McSpider, added OpenFFA - David Anderson
- Removed -requireUDP, now it is always required - David Anderson
- Accepted patch from McSpider, removed client option to turn off fog - David Anderson
- Accepted patch from McSpider, added -noTeamKills option - David Anderson
- Removed -3Dfx, -no3Dfx. Moved -geometry -> -window <geometry-spec> - David Anderson
- Add ricochet on a per object basis for .bzw files - trepan, David Anderson
- serverControl plugin- Add option to ignore observers for server shutdowns - Bernt Hansen
- serverControl plugin- Only report ban file access errors once - Bernt Hansen
- serverControl plugin- Limit filesystem checks to once every 3 seconds - Bernt Hansen
- LogDetail plugin-Add SERVER-MAPNAME with the public server description - Bernt Hansen
- The bzfs -time command line option allows end time - Scott Wichser, Ian Agar
- screenshots now compressed asynchronously - Daniel Remenak, randomparticle
- Add /serverdebug command and plugin API - Bernt Hansen
- Add bzfs -utc command line option to log timestamps using universal time - Bernt Hansen
- Fix buffer overrun when using -ts micros on Linux - trepan, Bernt Hansen
- Only players with POLL permission are eligible to vote - Bernt Hansen
- Only allow a single end shot credit for holding the shield flag - Bernt Hansen
- Do not inform hunters of stealthy prey - Ian Agar
- All scores are controlled completely by the server - Daniel Remenak
- Relabel player "email" string as "motto" - Jeff Makey
- Require TALK privilege for player motto to be broadcast - Jeff Makey
- Always require valid authentication for registered names - Jeff Myers, Scott Wichser
- Move flag identification server side - Alfredo Tupone, Jeff Myers, Frank Evers, Scott Wichser
- GM sanity checks - Alfredo Tupone
- Added the -publickey requirement for publicly listed servers (and renamed the bzfs -public option to -publictitle) - trepan, Jeff Myers
Downloads
Windows
- bzflag-2.4.0_32Bit.exe - 828535c1bf64336ff1de2c1d303ef531395aafdfa2e75185a392c227d9f24dd1
- bzflag-2.4.0_64Bit.exe - bcdc9be2d291cefadfa9aa8c1c13afe46d613f36abc825fef08bf7501c585894
macOS
- BZFlag-2.4.0.zip - 9be043a902824b9e61a9d07ebb04ec554bb9b08f7f18c92001e52b0107b3ad0a
Source
- bzflag-2.4.0.tar.gz - cf5ac8109e5e52cae610893f9e7240b602fc81cef58b9cb79747f6575c60cf0f
- bzflag-2.4.0.zip - a1851fdff3720494cbd8597b971914f89ab699bd5cea69f3108835be005f70fc
- bzflag-2.4.0.tar.bz2 - 424cec6fe2b23ce88a9975612799c0e3831bbe85f0b1524faadfb93e7c0ad452
- bzflag-2.4.0_Windows.zip - 1291c804c84a7de8b18f86e662033769326cef23225fb456dff8bc81033b79a9