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BZFlag 2.0.6

Release Date
Release Name
"Good enough for now"

Change Log

  • game variables no longer accept invalid values. - Jeff Myers
  • Special Effects use tank (was team) color - Karsten Behrmann, Jeff Myers
  • /reset uses the values from the config and the map as default - Jeff Myers
  • Sreenshots now remember where they left off - Jeff Myers, Thomas Sowell
  • Have windows dump std::error out to a file - Jeff Myers
  • Various API enhancements - Jeff Myers and others ( from patches )
  • Not applauding when capturing his own flag - Alfredo Tupone
  • Fixing crash on invalid captured flag - Alfredo Tupone
  • Fixed bots on a public server - Alfredo Tupone
  • Don't send admin the server password when wrong - Alfredo Tupone
  • Client config file can be saved on request - Alfredo Tupone
  • Allow for longer help files (50 lines) - Angelina Carlton
  • Allow selective /reload of databases - Bernt Hansen
  • Fix wrong kick if pausing having V and moving - Julio Jimenez
  • Prevent long distance tank warping through walls - Sean Morrison
  • Display paused state when screen capturing while playing - Sean Morrison
  • Added new logDetail plugin - Bernt Hansen
  • Fixed issue with denial-of-service message attacks - Sean Morrison
  • Support for -window on Mac command line executions - Sean Morrison
  • Show slot numbers in lagstats (if admin) - Mark Thomas, Mike Weisenborn
  • FPS limit energy saver option for laptops - Karsten Behrmann, Sean Morrison
  • Send admin channel warning if /password fails - Garrett Padera, Jeff Myers
  • Known players not authenticated are detected - Tupone Alfredo
  • Added /checkip command - Frank Thilo
  • "Enable Local Shot/Spawn Effects" affects "Driving with" - Daniel Remenak
  • Show shot reload indicators when driving with a tank - Daniel Remenak
  • Fix misc/ to handle MsgGameTime - Tegan, Mark Thomas
  • Simple server list searching - Daniel Remenak
  • Added GUI option for email display length - Mark Thomas