Skip to Content

bz_updatePlayerData()

Available since 2.4.0

Updates the data in a bz_BasePlayerRecord to the current state of that player. The information in a base player record instance is not kept up-to-date as the game progresses, so this method must be called to get the most up-to-date information.

Usage

void bz_updatePlayerData(bz_BasePlayerRecord* playerRecord)
Parameters
bz_BasePlayerRecord* playerRecord

The player record to free

Other Player Records Functions

Back to bzfs API Functions

This content is maintained on GitHub. We welcome any feedback and improvements!

Give us Feedback Edit this Page