bz_updatePlayerData()
Available since 2.4.0
Updates the data in a bz_BasePlayerRecord to the current state of that player. The information in a base player record instance is not kept up-to-date as the game progresses, so this method must be called to get the most up-to-date information.
Usage
void bz_updatePlayerData(bz_BasePlayerRecord* playerRecord)
Parameters | ||
---|---|---|
bz_BasePlayerRecord* |
playerRecord
|
The player record to free |
Other Player Records Functions
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