bz_sendTextMessage()
Available since 2.4.0
Send a message to a player or team.
Notes
- For the
from
parameter, it is recommended to use theBZ_SERVER
const; it is discouraged to send messages on behalf of players. - You may also use the same receiving player ID as the sending player ID for it to appear as the player is messaging themselves.
Usage
bool bz_sendTextMessage(int from, int to, const char* message)
Parameters | ||
---|---|---|
int |
from
|
From who the message will be |
int |
to
|
The player ID that will be receiving the message. To send messages to all players, use the |
const char* |
message
|
The message to send |
bool bz_sendTextMessage(int from, bz_eTeamType to, const char* message)
Parameters | ||
---|---|---|
int |
from
|
From who the message will be |
bz_eTeamType |
to
|
The team to send the message to |
const char* |
message
|
The message to send |
Returns
bool - Returns false if the message failed to send
Other Chat Messages Functions
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