bz_sendNonPlayerData()
Available since 2.4.0
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Usage
bool bz_sendNonPlayerData(int connectionID, const void* data, unsigned int size)
Parameters | ||
---|---|---|
int |
connectionID
|
|
const void* |
data
|
|
unsigned int |
size
|
Returns
bool
Other Connection Management Functions
- bz_disconnectNonPlayerConnection()
- bz_getNonPlayerConnectionHost()
- bz_getNonPlayerConnectionIP()
- bz_getNonPlayerConnectionOutboundPacketCount()
- bz_registerNonPlayerConnectionHandler()
- bz_removeNonPlayerConnectionHandler()
- bz_setNonPlayerDataThrottle()
- bz_setNonPlayerDisconnectOnSend()
- bz_setNonPlayerInactivityTimeout()
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