bz_getPlayerSpawnAtBase()
Available since 2.4.4
Check if a player is supposed to spawn at their base on their next respawn.
Usage
bool bz_getPlayerSpawnAtBase(int playerID)
Parameters | ||
---|---|---|
int |
playerID
|
The id of the player to target |
Returns
bool - True if the target player will be spawning at their base next respawn
Other Player State Functions
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