bz_getPlayerFlag()
Available since 2.4.0
Gets the flag the given player is currently holding, if any.
Usage
const char* bz_getPlayerFlag(int playerID)
Parameters | ||
---|---|---|
int |
playerID
|
The id of the player to get the current flag of |
Returns
const char* - The two-character flag ID of the flag that the given player is holding, or NULL if the player does not exist or is not currently holding a flag
Other Player Information Functions
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