bz_getIdleTime()
Available since 2.4.4
Get the amount of time a player has been idle.
Usage
int bz_getIdleTime(int playerID)
Parameters | ||
---|---|---|
int |
playerID
|
The player whose idle time to get |
Returns
int - The number of seconds a player has been idle. If the player ID does not exist or the player is an observer, it will return -1; otherwise it will return 0 if the player has not been idle.
Other Player Latency Functions
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