bz_freePlayerRecord()
Available since 2.4.0
Frees the player record specified. This should be called on each player record after it's no longer needed, to release the memory used by that player record.
Usage
void bz_freePlayerRecord(bz_BasePlayerRecord* playerRecord)
Parameters | ||
---|---|---|
bz_BasePlayerRecord* |
playerRecord
|
The player record to free |
Other Player Records Functions
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