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bz_fireServerShot()

Available since 2.4.14

This function needs a description. Please feel free to contribute a description to this function.

Usage

uint32_t bz_fireServerShot(const char* shotType, float origin[3], float vector[3], bz_eTeamType color, int targetPlayerId)
Parameters
const char* shotType
float origin[3]
float vector[3]
bz_eTeamType color
int targetPlayerId

Returns

uint32_t

Other Server Side Shots Functions

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