Skip to Content

bz_disconnectNonPlayerConnection()

Available since 2.4.0

This function needs a description. Please feel free to contribute a description to this function.

Usage

bool bz_disconnectNonPlayerConnection(int connectionID)
Parameters
int connectionID

Returns

bool

Other Connection Management Functions

Back to bzfs API Functions

This content is maintained on GitHub. We welcome any feedback and improvements!

Give us Feedback Edit this Page