bz_ePlayerSpawnEvent
This event is called each time a playing tank is being spawned into the world
Data Object Type
2.4.0 bz_PlayerSpawnEventData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
playerID
|
ID of the player who was added to the world. |
bz_eTeamType |
team
|
The team the player is a member of. |
bz_PlayerUpdateState |
state
|
The state record for the spawning player |
double |
eventTime
|
Time local server time for the event. |
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_PlayerSpawnEventData_V1* dataObject = (bz_PlayerSpawnEventData_V1*)eventData;
// Data
// ---
// (int) playerID - ID of the player who was added to the world.
// (bz_eTeamType) team - The team the player is a member of.
// (bz_PlayerUpdateState) state - The state record for the spawning player
// (double) eventTime - Time local server time for the event.
Other Player Spawns Events
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