bz_ePlayerSpawnEvent
This event is called each time a playing tank is being spawned into the world
Data Object Type
2.4.0 bz_PlayerSpawnEventData_V1
Parameters
These are the values accessible in the bz_EventData variable that's made available in the Event method.
| Data Type | Name | Description | 
|---|---|---|
| int | playerID | ID of the player who was added to the world. | 
| bz_eTeamType | team | The team the player is a member of. | 
| bz_PlayerUpdateState | state | The state record for the spawning player | 
| double | eventTime | Time local server time for the event. | 
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event() function of your plug-in.
bz_PlayerSpawnEventData_V1* dataObject = (bz_PlayerSpawnEventData_V1*)eventData;
// Data
// ---
// (int)          playerID - ID of the player who was added to the world.
// (bz_eTeamType) team - The team the player is a member of.
// (bz_PlayerUpdateState) state - The state record for the spawning player
// (double)       eventTime - Time local server time for the event.Other Player Spawns Events
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