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bz_ePlayerSpawnEvent

This event is called each time a playing tank is being spawned into the world

Data Object Type

2.4.0 bz_PlayerSpawnEventData_V1

Parameters

These are the values accessible in the bz_EventData variable that's made available in the Event method.

Data Type Name Description
int playerID

ID of the player who was added to the world.

bz_eTeamType team

The team the player is a member of.

bz_PlayerUpdateState state

The state record for the spawning player

double eventTime

Time local server time for the event.

Plug-in Usage

There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.

Plug-in Example

This block of code can be used to get started when implementing the Event() function of your plug-in.

bz_PlayerSpawnEventData_V1* dataObject = (bz_PlayerSpawnEventData_V1*)eventData;

// Data
// ---
// (int)          playerID - ID of the player who was added to the world.
// (bz_eTeamType) team - The team the player is a member of.
// (bz_PlayerUpdateState) state - The state record for the spawning player
// (double)       eventTime - Time local server time for the event.

Other Player Spawns Events

Back to bzfs API Events

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