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bz_ePlayerPausedEvent

This event is called each time a playing tank is paused

Data Object Type

2.4.0 bz_PlayerPausedEventData_V1

Parameters

These are the values accessible in the bz_EventData variable that's made available in the Event method.

Data Type Name Description
int playerID

ID of the player who paused.

bool pause

Whether the player is pausing (true) or unpausing (false)

double eventTime

Time local server time for the event.

Plug-in Usage

Here's a list of plug-ins part of the official distribution that makes use of this event:

Plug-in Example

This block of code can be used to get started when implementing the Event() function of your plug-in.

bz_PlayerPausedEventData_V1* dataObject = (bz_PlayerPausedEventData_V1*)eventData;

// Data
// ---
// (int)          playerID - ID of the player who paused.
// (bool)         pause - Whether the player is pausing (true) or unpausing (false)
// (double)       eventTime - Time local server time for the event.

Other Player Events

Back to bzfs API Events

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