bz_eNewNonPlayerConnection
This event is called each time there is a connection to the server not from a player
Data Object Type
2.4.0 bz_NewNonPlayerConnectionEventData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
connectionID
|
The ID of the connection |
void* |
data
|
The packet data |
unsigned int |
size
|
The size of the packet |
double |
eventTime
|
This value is the local server time of the event. |
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_NewNonPlayerConnectionEventData_V1* dataObject = (bz_NewNonPlayerConnectionEventData_V1*)eventData;
// Data
// ---
// (int) connectionID - The ID of the connection
// (void*) data - The packet data
// (unsigned int) size - The size of the packet
// (double) eventTime - This value is the local server time of the event.
Other Other Events
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