bz_eKillEvent
This event is triggered when a player uses the /kill Slash Command to kill another player
Data Object Type
2.4.0 bz_KillEventData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
killerID
|
The ID of the player who sent the /kill command |
int |
killedID
|
The ID of the player who was killed |
bz_ApiString |
reason
|
The reason (sent to killed player). |
double |
eventTime
|
This value is the local server time of the event. |
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_KillEventData_V1* dataObject = (bz_KillEventData_V1*)eventData;
// Data
// ---
// (int) killerID - The ID of the player who sent the /kill command
// (int) killedID - The ID of the player who was killed
// (bz_ApiString) reason - The reason (sent to killed player).
// (double) eventTime - This value is the local server time of the event.
Other Administrative Events
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