bz_eGameEndEvent
This event is called each time a game ends
Data Object Type
2.4.4 bz_GameStartEndEventData_V2
Deprecated Types
These data object types have been deprecated in favor of more recent versions, which contain more or corrected information.
- 2.4.0 bz_GameStartEndEventData_V1
 
Parameters
These are the values accessible in the bz_EventData variable that's made available in the Event method.
| Data Type | Name | Description | 
|---|---|---|
| double | 
                            duration
                         | 
                        
                             The duration (in seconds) of the game.  | 
                    
| int | 
                            playerID
                         | 
                        
                             The player who triggered the event. If it was triggered automatically, this value will be the server ID (253) (available since V2 of the event)  | 
                    
| bool | 
                            gameOver
                         | 
                        
                             Set to true if the game was ended with   | 
                    
| double | 
                            eventTime
                         | 
                        
                             The server time the event occurred (in seconds).  | 
                    
Plug-in Usage
Here's a list of plug-ins part of the official distribution that makes use of this event:
Plug-in Example
This block of code can be used to get started when implementing the Event() function of your plug-in.
bz_GameStartEndEventData_V2* dataObject = (bz_GameStartEndEventData_V2*)eventData;
// Data
// ---
// (double)       duration - The duration (in seconds) of the game.
// (int)          playerID - The player who triggered the event. If it was triggered automatically, this value will be the server ID (253)
// (bool)         gameOver - Set to true if the game was ended with `/gameover` or `/superkill` or via the API
// (double)       eventTime - The server time the event occurred (in seconds).    
    Other Countdown Timer Events
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