bz_eFilteredChatMessageEvent
This event is called for each chat message the server receives; after the server or any plug-ins have done filtering
Data Object Type
2.4.4 bz_ChatEventData_V2
Deprecated Types
These data object types have been deprecated in favor of more recent versions, which contain more or corrected information.
- 2.4.0 bz_ChatEventData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
from
|
The player ID sending the message. |
int |
to
|
The player ID that the message is to if the message is to an individual, or a broadcast. If the message is a broadcast the id will be |
bz_eTeamType |
team
|
The team the message is for if it not for an individual or a broadcast. If it is not a team message the team will be eNoTeam. |
bz_ApiString |
message
|
The filtered final text of the message. |
bz_eMessageType |
messageType
|
The type of message being sent. (available since V2 of the event) |
double |
eventTime
|
The time of the event. |
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_ChatEventData_V2* dataObject = (bz_ChatEventData_V2*)eventData;
// Data
// ---
// (int) from - The player ID sending the message.
// (int) to - The player ID that the message is to if the message is to an individual, or a broadcast. If the message is a broadcast the id will be `BZ_ALLUSERS`.
// (bz_eTeamType) team - The team the message is for if it not for an individual or a broadcast. If it is not a team message the team will be eNoTeam.
// (bz_ApiString) message - The filtered final text of the message.
// (bz_eMessageType) messageType - The type of message being sent.
// (double) eventTime - The time of the event.
Other Chat Events
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