bz_eCaptureEvent
This event is called each time a team's flag has been captured
Data Object Type
2.4.0 bz_CTFCaptureEventData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
bz_eTeamType |
teamCapped
|
The team whose flag was captured. |
bz_eTeamType |
teamCapping
|
The team who did the capturing. |
int |
playerCapping
|
The player who captured the flag. |
float[3] |
pos
|
The world position(X,Y,Z) where the flag has been captured |
float |
rot
|
The rotational orientation of the capturing player |
double |
eventTime
|
This value is the local server time of the event. |
Plug-in Usage
Here's a list of plug-ins part of the official distribution that makes use of this event:
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_CTFCaptureEventData_V1* dataObject = (bz_CTFCaptureEventData_V1*)eventData;
// Data
// ---
// (bz_eTeamType) teamCapped - The team whose flag was captured.
// (bz_eTeamType) teamCapping - The team who did the capturing.
// (int) playerCapping - The player who captured the flag.
// (float[3]) pos - The world position(X,Y,Z) where the flag has been captured
// (float) rot - The rotational orientation of the capturing player
// (double) eventTime - This value is the local server time of the event.
Other Capture The Flag Events
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