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bz_eAutoPilotEvent

This event is called each time a player turns autopilot on or off.

Data Object Type

2.4.12 bz_AutoPilotData_V1

Parameters

These are the values accessible in the bz_EventData variable that's made available in the Event method.

Data Type Name Description
int playerID

The ID of the player using autopilot

bool enabled

True if autopilot is being turned out

double eventTime

The server time at which the event occurred (in seconds).

Plug-in Usage

There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.

Plug-in Example

This block of code can be used to get started when implementing the Event() function of your plug-in.

bz_AutoPilotData_V1* dataObject = (bz_AutoPilotData_V1*)eventData;

// Data
// ---
// (int)          playerID - The ID of the player using autopilot
// (bool)         enabled - True if autopilot is being turned out
// (double)       eventTime - The server time at which the event occurred (in seconds).

Other Player Events

Back to bzfs API Events

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