bz_eAutoPilotEvent
This event is called each time a player turns autopilot on or off.
Data Object Type
2.4.12 bz_AutoPilotData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
playerID
|
The ID of the player using autopilot |
bool |
enabled
|
True if autopilot is being turned out |
double |
eventTime
|
The server time at which the event occurred (in seconds). |
Plug-in Usage
There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_AutoPilotData_V1* dataObject = (bz_AutoPilotData_V1*)eventData;
// Data
// ---
// (int) playerID - The ID of the player using autopilot
// (bool) enabled - True if autopilot is being turned out
// (double) eventTime - The server time at which the event occurred (in seconds).
Other Player Events
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