bz_eAllowFlagGrab
This event is called each time a player attempts to grab a flag. By setting allow
to false, the player will not be able to grab the flag.
Data Object Type
2.4.2 bz_AllowFlagGrabData_V1
Parameters
These are the values accessible in the bz_EventData
variable that's made available in the Event
method.
Data Type | Name | Description |
---|---|---|
int |
playerID
|
The ID of the player who is grabbing the flag |
int |
flagID
|
The ID of the flag that is going to be grabbed |
const char* |
flagType
|
The type of the flag about to be grabbed |
bool |
allow
|
Whether or not to allow the flag grab |
double |
eventTime
|
The server time at which the event occurred (in seconds). |
Plug-in Usage
Here's a list of plug-ins part of the official distribution that makes use of this event:
Plug-in Example
This block of code can be used to get started when implementing the Event()
function of your plug-in.
bz_AllowFlagGrabData_V1* dataObject = (bz_AllowFlagGrabData_V1*)eventData;
// Data
// ---
// (int) playerID - The ID of the player who is grabbing the flag
// (int) flagID - The ID of the flag that is going to be grabbed
// (const char*) flagType - The type of the flag about to be grabbed
// (bool) allow - Whether or not to allow the flag grab
// (double) eventTime - The server time at which the event occurred (in seconds).
Other Flags Events
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